November 30, 2008 Loading data from XML files can really clean up your iPhone applications, and the Objective-C code to do so is pretty easy once you figure out a couple of tricks and gotchas. This entry takes a look at how it's done.
October 29, 2008 This article looks at the complete code for creating a slideshow with Cocos2d iPhone. For example, you may need to use a combination of screenshots and text to teach new players how to play your game, and this class will show you how to accomplish that.
October 20, 2008 A quick look at three different approaches for implementing touch detection using the Cocos2d iPhone library. There are a number of snippets here, and I imagine it would be rather confusing to approach without a basic understanding of ObjC and Cocos2d iPhone.