November 11, 2008.
This post introduces the iPhone game that Luke Hatcher and I have been working on: touchDefense. It is a tower defense style app, and in our humble opinions is a lot of fun to play. This post also introduces Monocle Studio's first whitepaper, which is an in-depth tutorial for getting started with Cocos2d iPhone.
October 29, 2008.
This article looks at the complete code for creating a slideshow with Cocos2d iPhone. For example, you may need to use a combination of screenshots and text to teach new players how to play your game, and this class will show you how to accomplish that.
October 20, 2008.
A quick look at three different approaches for implementing touch detection using the Cocos2d iPhone library. There are a number of snippets here, and I imagine it would be rather confusing to approach without a basic understanding of ObjC and Cocos2d iPhone.
October 3, 2008.
An overview, some notes and a few snippets on Cocos2d development for the iPhone. Hopefully enough to help someone get started with development, but a few steps short of comprehensive.