December 29, 2007 Isn't it one of the great dreams of humans to design and build your own home? Well. I had a few ideas this morning and decided to put together a sketch.
September 20, 2016 The distance between a bug and a feature is never smaller than in interface design. We often define tool limitations as features, but here I'll argue for designing flexible interfaces and filtering behavior by layering policies on top.
October 25, 2016 It often feels like every quality assurance environment you see is broken. Mine probably is too, but here are some techniques to help.
October 17, 2016 There are equal parts hate and excitement around the serverless movement, what's not always obvious is what motivated the creation of the serverless paradigm to begin with. This article looks at how serverless is a fairly natural evolution of the move to process scheduling.