You are writing a comment about Notes on Cocos2d iPhone Development, here is a quick summary:
An overview, some notes and a few snippets on Cocos2d development for the iPhone. Hopefully enough to help someone get started with development, but a few steps short of comprehensive.
You are responding to this comment written by jared folkins on May 19th 2009, 11:33.
I could be wrong but I think you need to change
// //FROM this //
-(id)init { self = super[init]; if (self) { [self schedule:@selector(tick:) interval:100]; } return self; }
// //TO the following //
-(id)init { self = [super init]; if (self) { [self schedule:@selector(tick:) interval:100]; } return self; }
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