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You are writing a comment about Notes on Cocos2d iPhone Development, here is a quick summary:

An overview, some notes and a few snippets on Cocos2d development for the iPhone. Hopefully enough to help someone get started with development, but a few steps short of comprehensive.


You are responding to this comment written by jared folkins on May 19th 2009, 11:33.

I could be wrong but I think you need to change

// //FROM this //

-(id)init { self = super[init]; if (self) { [self schedule:@selector(tick:) interval:100]; } return self; }

// //TO the following //

-(id)init { self = [super init]; if (self) { [self schedule:@selector(tick:) interval:100]; } return self; }


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